Idle
Walk
Idle In
Fidget 1
Fidget 2
Run
Run - when being chased by a Monster
Sprint Alternate
Crouch Idle
Crouch Walk
Crouch Idle In
Crouch Fidget
Mount
Dismount
Player character animations for my team's game Iron Bounty. The player character is a mech pilot who can dismount the mech in order to explore spaces where the mech can't traverse.
I was responsible for Character high-poly, retopology and animation.